These models came from various projects, and they display skills in hard surface/prop modeling and revising textures and UVs. First, the Kubota Track Loader and Fire Hydrant were modeled from reference images with the most detail as possible modeled into the assets. Second, the three-car models' displayed were free assets where I had to redo the UVs and Textures entirely before using them inside Unreal Engine. The final props were from a test where I was tasked to create models to match Salvador Dail's The Temptation of St. Anthony.